JYE Sounds Logo
JYE SoundsHub 🎵
상업적 이용 가능 효과음
🎧 生动逼真的高品质免费音效库 ✨

Free Sound Effects for Video & Game Projects

Find sound effects for videos, short-form content and indie games. Preview and save WAV files without registration. Review the audio use conditions.

零版权费 商业使用条件 无需注册登录 一键复制出处
📻 VINYL PLAYER
READY
🎵 JYE LP
🎶 곡을 고르면 레코드가 돌아요!
SFX MAKER (sfxmaker.jyesounds.com)
WEB AUDIO SFX STUDIO
👈 직접 만들어보세요!
브라우저 효과음 제작기
sfxmaker.jyesounds.com ↗
BGM MAKER (bgm.jyesounds.com)
CHIPTUNE BGM STUDIO
👈 직접 만들어보세요!
칩튠 배경음악 제작기
bgm.jyesounds.com ↗
세부 분류:
음원 총 60곡

商业免费使用

自由用于各类营利性视频、游戏开发及商业播客。

建议标注出处

非强制要求,但在简介中注明出处能极大支持创作者。

免费下载

Save the selected WAV with the download button.

EMAIL INQUIRY

온라인 간편 문의 및 저작권 접수

저작권 침해(DMCA) 신고, 상업용 라이선스 확인 또는 신규 음원 제작 제안을 작성해 주세요.

접수처: [email protected] | 메일 앱에서 전송을 완료해 주세요

클립보드에 복사되었습니다!
💡 SOUND DESIGN & LICENSE FAQ

创作者音效使用指南与专业混音技巧

查看音效使用条件,以及适合项目的剪辑和音量检查方法。

商用免费 · 创收无忧

商业用途与YouTube创收指南

Use the sounds as part of videos, games and broadcasts. Review the audio use conditions for permissions and restrictions. External platform decisions are separate.

在项目中检查音量

剪辑师音频响度与平衡混音建议

先降低音效音量,再与对白和音乐一起试听。峰值和整体响度不同。检查最终混音是否削波,并比较不同播放设备。没有适合所有项目的固定 dB 设置。

推荐标注(非强制)

音效来源署名方法(一键复制格式)

Attribution is optional. Keep the sound name and license URL in your project notes to help verify permissions. Attribution does not guarantee claim-free use.

SFX: [곡명] | Source: JYE SOUNDS (www.jyesounds.com)
WAV 规格 · 检查项目设置

文件格式推荐与剪辑工具兼容性

The current download format is WAV. Individual sound pages show sample rate and bit depth. Check project sample rate and mono settings in your editor and keep the original separately.

版权与授权常见问题 (FAQ)

유튜브 수익 창출 채널, 인디 게임 개발자, 영상 편집자가 가장 자주 문의하시는 핵심 라이선스 질문들을 모았습니다.

Q1 真的可以免费用于盈利视频或商业委托项目吗?

Use the sounds in commercial and noncommercial creative projects under the site conditions. Standalone resale, redistribution and exclusive rights registration are restricted. Automated platform claims can still occur.

Q2 上传到YouTube会有版权警告(Content ID Claim)的风险吗?

Permission to use audio is separate from platform matching. Incorrect registrations or automated matches can still cause claims. Send the sound name and relevant URL so we can review available materials.

Q3 必须在视频简介中注明出处吗?

Attribution is appreciated but not required. Adding or omitting credit does not guarantee a platform’s automated claim decisions.

Q4 能否直接导入到剪映、PR、FCPX或Unity中使用?

The current library provides mono WAV files at 16-bit, with 44.1kHz or 48kHz sample rates. Check the individual file specifications and your project’s import settings.

Q5 可以直接倒卖或上传到其他素材网站再分发吗?

严禁倒卖。不得将原始音频文件单独售卖或重新打包分发至其他素材网站,音频必须作为您视频、游戏、动画等二次创作项目的一部分使用。